Harvester Games is a lone, independent adventure game developer that focuses on creating mature story-driven experiences in the horror genre, it was founded by Remigiusz Michalski in 2009 shortly before the release of the original Downfall.
|“|| Harvester Games is an independent adventure games developer with focus on mature story-driven experience in the horror genre. Our aim is to create original games that would appeal mostly to core gamers. With today's industry most interested in producing visualy stunning but often uninspired and repetitive blockbuster titles we find that people who played games for years start looking back to times when it wasn't all about shooting monsters and space marines and sometimes crave for an intellectual adventure that puts complex storyline and immersive dialogues before the polygon count.
We believe that the most important advantage indie games have over big multi-million dollar productions is the ability to create almost intimate bond between the player and the game's creator. Made by a very small team of people, it's a personal journey into the world conceived with true passion in the imagination of it's maker.
|Downfall - A Horror Adventure Game||June 16, 2009||Released|
|The Cat Lady||December 1, 2012||Released|
|Downfall||February 14, 2016||Released|
Remigiusz Michalski Edit
- Main Article: Remigiusz_Michalski
- Main Article: Harvester_Games/Gallery